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AI Insights · Timothy · April 2024

Top Superhero Games in Turkey Q1 2024: Performance Overview

Discover the performance trends of the top 5 superhero games in Turkey during Q1 2024, based on data from Sensor Tower.

Top Superhero Games in Turkey Q1 2024: Performance Overview

In the first quarter of 2024, superhero games captured the attention of mobile gamers in Turkey. Here’s a detailed look at the performance of the top 5 superhero games on a unified platform, focusing on weekly downloads, revenue, and active users.

Marvel Contest of Champions from Kabam Games, Inc. experienced notable fluctuations in its weekly revenue, starting the quarter at $22.5K and dipping to $6.7K by the end of January. February saw a peak of $25.1K in the week of February 12, before stabilizing around $10K-$15K in March. Weekly downloads showed a strong presence with a peak of 15.2K in late January, followed by a more stable range of 8.3K to 9.5K in March. Active users also fluctuated, peaking at 60K in mid-February and settling around 51.9K by the end of March.

MARVEL Future Fight by Netmarble Corporation saw a varied revenue pattern, starting at $7.4K and dropping to $2.7K mid-February, before ending the quarter at $4.4K. Downloads peaked impressively at 4.2K in late January, then maintained a lower range of 1.1K to 1.5K. Active users were relatively stable, peaking at 65.3K in late January and ending March with 53.5K.

X-HERO from BINGCHUAN NETWORK (HONG KONG) COMPANY LIMITED showed a steady revenue trend starting at $5.2K, with minor fluctuations, ending March at $1.9K. Downloads were minimal, peaking at 2.1K in late January. Active users remained consistent, with a peak of 62.4K in early February and a slight decline to 53.8K by the end of March.

MARVEL Strike Force: Squad RPG by Scopely, Inc. had a relatively stable revenue trend, starting at $1.8K and ending at $1.9K. Weekly downloads peaked at 11.9K in the first week of January, followed by a steady decrease, but picked up again to 5.4K by the end of March. Active users ranged from 23.9K in early January to 17.9K by the end of March.

DRAGON BALL Z DOKKAN BATTLE by Bandai Namco Entertainment Inc. demonstrated modest revenue figures, starting at $1.7K and fluctuating to a peak of $1.8K mid-March. Downloads were highest at 2.3K in the first week of January, with a notable spike to 1.8K in the last week of March. Active users saw a slight decline from 4.1K in early January to 3.6K by the end of March.

These insights, sourced from Sensor Tower, highlight the dynamic landscape of superhero games in Turkey during Q1 2024. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024